Here’s also an example of a small cabin that could be built in the wilderness. It includes a small worksurface boulder and tree stump, which are naturally spawning workstations that can be used for some basic crafts, including some bootstrapping crafts for getting crafting up and started. Moving on to things relevant for the wilderness, here is an example of a campsite made using primitive tier resources. We have more crops coming, including some winter crops, garden vegetables, hot peppers, and some pretty herbs. This gives us a great foundation of resources for textiles, cordage, brewing and oils. Speaking of other workstations, here are some of the new agricultural stations in b42, herb and crop drying racks, stone quern, and mill, as well as some new crops: Barley, Flax, Hemp (industrial), Hops, Rye, Sugar Beets, Sunflowers, and Tobacco. Now this isn’t the extend of the uses of these workstations, or the end of what we’re adding in this vein. The arc furnace can be used for melting down assorted items to cast various metal ingots and bars. The bandsaw currently can be used to cut metal pieces into smaller metal pieces, which can save you some wear and tear on your hacksaw, and the drill press can be used to put holes into metal, such as fabricating tools such as header tools for making nails or a drawplate for making wire, among other uses. On the subject of “modern metalworking”, here are some new workstations, a standing bandsaw, drill press, and arch furnace. This also includes taking apart railroad tracks, which is fortunate in that you can use a piece of the track to construct a makeshift anvil. This still exists in build 42, and should serve as the primary source of metal–in various sorts and sizes–for crafting. While we’re not ruling this out in the long term, and it’ll certainly be the only source of metal to be found within the wilderness map (more on this later), the primary logical source of metal would always initially be found within the now abandoned civilized world itself.įor several builds now, players have been able to dismantle various metal furniture and other objects in the world, including wrecked vehicles, to get metal bars, sheets and scrap. With the last Thurzdoid some people arrived at the mistaken impression that in normal b42 play, the iron ore deposits would exist on the map and be the primary source of metal for crafting.
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